Friendship is Magic Guild Forum
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1  Guild Business and Discussion / Recruitment / Re: Looking to Join on: February 11, 2013, 07:47:04 pm
Hey Kozakk, we have moved to a new website at http://fimarathor.guildportal.com/

For a guild I would suggest maximum brohoof. We are mainly a pve guild. If that doesn't work out for you then you're more than welcome to join us. Just make a character and send us a whisper. There's a good chance someone who can invite you will be online.
2  Guild Business and Discussion / Recruitment / New Guild Website on: January 08, 2013, 10:46:39 am
Hey guys! We have a new guild website.

http://fimarathor.guildportal.com/
3  Guild Business and Discussion / Dungeons and Raids / New Guild Website on: January 08, 2013, 10:46:05 am
Hey guys! We have a new guild website.

http://fimarathor.guildportal.com/
4  Guild Business and Discussion / Recruitment / Re: Looking to Join - one question on: January 08, 2013, 08:17:48 am
Yes we still are. Just hop on WoW and send us a whisper.
5  Guild Business and Discussion / Dungeons and Raids / Re: Mists Raiding on: November 05, 2012, 10:17:48 pm
Please be aware that raids are not a set in stone thing. Members of both groups should be aware that you might be asked to swap if need be. Your schedules will be considered when such a request is made. This swap may be temporary or permanent.

Yes Kelda, those changes are being made and some more are going to be made in the future. Please bear with us folks. This is a complicated process and we have to play it by ear. I will be updating soon™.
6  General Category / Introductions / Re: New Slacker Pony on: October 19, 2012, 02:57:06 pm
Welcome, welcome. I'm Pokeypierce. One of the officers. Happy to have you!
7  Guild Business and Discussion / General Guild Discussion / Kindness and Harmony on: October 13, 2012, 12:22:16 pm
I've been with this guild for about a year now. I've worked to become an officer and I worked harder when I became one.

This guild is a social guild. We have all come here because we love FiM. This guild was built on what the show stands for: Honesty, Loyalty, Generosity, Kindness, Laughter, and most importantly: Friendship.

When I became an officer I saw some things in the guild I didn't like. New members were trickling in. They'd stay for a while but if they didn't work to be involved or get lucky the doors were shut. Most would just stop playing. Loyalty was our cliquish A team and Laughter was the B team. But to keep Laughter alive many Loyalty members took spots in it. Either Laughter didn't raid because there wasn't enough people or Loyalty could double dip. Eventually Laughter fell apart.

Not all of our members got along. We can't expect that everyone will, and when the issues were addressed nothing really happened. There were no consequences and there was no growth and development.

The guild grew stagnant. Partly because of the mentioned issues and partly because of pre-expansion blues. I told myself "a month before the expansion I'm going to fix this". That time has come and I am still in the middle of making changes.

The first thing I did was recruitment. The guild went from maybe having 5-6 at peak time to having around 25. This is fantastic. We've exploded and I want to thank everyone for willing to be a part of this.

Recruitment was the easy part. It's easy to point a big flashing light at yourself and draw people in. But they want something out of it.

Before I get into that though I want to talk about my role as an officer in the guild. The core reason we play WoW is to have fun. Every action we take in the game is more or less aimed at the goal to have fun. As an officer it is my goal to make sure people have fun. Setting up raids, driving recruitment so there are people to meet the number requirements and to have fun with, and settling drama when it arises. But this is a social guild. As an officer I have one more job: To facilitate the making and maintaining of friendships.

When I became an officer I saw two options. Keep things the way they were. Hold on to the tried and true. Keep Loyalty together, allow recruitment to continue to trickle, and stick any new people in the new B team, if it ever rose up. Or I could mix things up, split up the raids, recruit new people and incorporate them into the guild. The first option was the safe route. Low risk, low reward. The second, high risk, high reward. Not everyone is going to mesh perfectly.

I would rather say that I tried and failed to make this guild shine than to settle for the old, familiar guild with a slimy underside that we hid. I would rather be disliked for trying my hardest to help people see the value of Forgiveness, New Friends, Stronger Relationships, Grace, Kindness, and Maturation than to be liked because I kicked out so and so who is annoying.

So, as I said, Loyalty was a clique. There were the vets who hung out pretty much exclusively with each other and there was everyone else. Sometimes someone cool would join the guild and pop by every so often, but they never joined the core group. That space was filled. As a social guild this is terrible. No one is making meaningful friendships with the newer members. Raiding was the culprit and so I've adressed it in the raids.

The two groups aren't just designed to have efficient comps. Both groups are a mix of vets and new people. Along with that I kept couples together. Caedea and Lupi, I made these group with you two in mind. "Now wait a minute Pokey, Adam and Kelda aren't together". You're right and I'll get to that. I want to facilitate making new friends in this guild and to do that I mixed you guys up. I had 21 sign-ups and I filled in 20 spots. I really hope the group do well because I tried my hardest to make them capable of succeeding.

Now for Adam and Kelda. They joined the guild a little after I did if I recall correctly. They also joined with Anonpony. I like Anonpony. He's a nice kid. But he had social problems he could not get over. These weren't all his fault and for his privacy I won't get into the details. After at least 7 months of trying to work with him we asked him to leave. That was a terrible blow to me. Because it felt like I failed. I understand that it's not my fault, and I worked to avoid his leaving.

Anon was a catalyst for drama. Again, not his fault. His presence would drive up stress. If you couldn't deal with it you would explode sooner or later. Not everyone deals with stress easily and Adam and Kelda are two such people. Once Anon got them going they would start to feed off each others stress and sometimes it wasn't pretty.

All three of them left. Adam and Kelda didn't leave with the best of graces. I wasn't there but as I understand it there was quite a blowout. I talked to Kelda afterwards. I don't remember exactly what I said but it basically ended with me telling her that I don't want to lose a friend to something that seemed so overblown. I asked most of the officers if they would be fine with me bringing them back and they by and large agreed.

Their self-imposed exile might have allowed them to reflect but not everyone saw it or quite understands what drove me to take such a risk. Talking to some people I've come to understand that they think that because Adam and Kelda drove themselves out of the guild  they shouldn't have a second chance. They screwed up and they should pay the price.

But I say **** that. That is not what this guild is about. This guild is about Friendship and the magic power it has. I'm not about to abandon two of my friends because they screwed up. I see that the situation has changed. They know that they screwed up and Anon is no longer here. I'm not repeating the same mistake because things have changed. This time I want things to work out. This time I want to see them grow and mature and learn. And I want the rest of the guild to as well.

This will not be an easy thing. Friendships will have to be mended. Forgiveness will have to take place. It's not up to me to do that. It's up to Adam and Kelda to reach out and ask for Forgiveness. It's up to the rest of you to decide it you will Forgive them. And I really hope you do.

They have been separated because I feel they need to do this as individuals. And if they do this, if you help them to do this. I think there will be so much more to cherish than if we abandoned them.

This is a risk. It might not work. They might not be able to overcome this. You might decide not to forgive them. It's not up to me. I've given them the chance and I give you the responsibility of accepting them or not.

There is a price to pay for this. It's already taken it's toll on me and it's taken it's toll on them. I lost a friend because I choose to believe in Adam and Kelda. Ash told me that either they left or he left. I really wish Ash the best of luck because I would rather take such a great risk for such a great reward. The reward of Friendship. The reward of Growth and Maturity and of Harmony. There is so much more we could gain, as a guild, by finding Harmony than creating it by kicking out those we don't like.

For this reason I would like to name the new raid groups.

I would like to name Group 1 Harmony. We are looking for Harmony and when we find it great things will be gained that day. I hope Kelda and Adam find Harmony with the rest of the guild.

I would like to name Group 2 Kindness. For it will be your Kindness that allows Harmony to be found. Your Kindness will do great things. I hope you will find, from the Kindness in your hearts, the ability to forgive. And from that, help grow this guild.
8  Guild Business and Discussion / Dungeons and Raids / Re: Mists Raiding on: October 11, 2012, 04:24:43 pm
Thanks to everyone for signing up! I finally set up groups that will hopefully work for everyone. My goal was to divide talent as best as I could. There is no A team or B team. Both groups should have a fairly equal shot at being successful as far as talent and comp is concerned. Thanks everyone for being flexible. No one has to change classes and everyone gets to play main or off-spec. There's a little redundancy between the two groups (Pallys, druids, hunters) so there is a little bit of flexibility for shuffling if need be. I would say these groups are 90% set in stone.

Please note that I organized by days available and then looked at exact time. You can discuss with your group to adjust the start/end time if you wish but everyone said they were available more or less at the stated times.

So without further ado:

Group 1: Monday and Friday 5:30PM-9PM Server
Bromar, Pally tank
Corejo, Warrior tank
Alphryd, Monk healer
Luna: Priest healer
Defahn: Druid Boomkin/healer
Pokeypierce: Monk DPS
Quillnsofa: Mage DPS
Villinous: DK DPS
Braeburn: Hunter DPS
Carnath: Hunter DPS

Group 2: Saturday and Sunday 5PM-8PM
Lucentgem: Druid Tank
Soarin: Paladin Tank
Lupicula: Druid healer
Asylina: Shaman Healer
Kamaryu: Pally DPS
Adamaster: Shaman Ele/Resto
Silkshadow: Warlock DPS
Twilitesprkle: Mage DPS
Littlepip: Hunter DPS
Caedea: Druid Feral DPS

Each group has 2 tanks, 2 melee dps, 2.5 healers, and 3.5 ranged dps.

Adam and Defahn, you two are the lynchpins of the group as you are needed to either heal or DPS. It may be that you only need two healers or you may find that three are needed.  I advise you to take every advantage open to you to get the gear you need, be it profession, rep, dungeon, ect. As for tier tokens, that's up to your group how that will be handled.

Pip, your group is lacking the 10% attack speed buff that your pet can provide.
Brae/Carnath, your group is lacking spell damage taken.

I wish everyone the best of luck. Let's see you kick some butt. For the guild, for each other, for Equestria!
9  Guild Business and Discussion / General Guild Discussion / Re: Mains and alts on: October 03, 2012, 03:23:02 pm
Main's name: Pokeypierce

Alternate characters names: Homage, Applebloom, Windfall, Morkster, Hoitytoity, Stronghoof.
10  Guild Business and Discussion / General Guild Discussion / Mains and alts on: October 03, 2012, 03:21:42 pm
There's so many of you guys now that it's hard to keep track of who's who. While the officers are using Guild Warden to attempt to keep track of you it's a big task. We need to know who you guys play. So fill out this form real quick so we can get you all straightened out.

Main's name:

Alternate characters names:
11  Guild Business and Discussion / Dungeons and Raids / Re: Mists Raiding on: October 03, 2012, 03:12:41 pm
Main Character name: Homage

Class: Monk

Preferred spec in order of interest: Windwalker, Mistweaver, Brewmaster (The other 2 specs are tied as I haven't tried them out yet)

Availability: Monday, Tuesday, Wed, Friday, and maybe Sunday 4pm-9pm

Alternate raiding characters names, classes, and preferred specs: Pokeypierce, Rogue, Mut/Sub/Combat. Morkster, Mage,
Arcane/Fire/Frost. Applebloom, Priest, Shadow/Holy/Disc. Windfall, Warrior, Fury/Arms/Prot (No real preference)

Are you interested in heroic raiding? Yes

Are you interested in 25 man raiding? Possibly
12  Guild Business and Discussion / Dungeons and Raids / Mists Raiding on: October 03, 2012, 03:05:32 pm
While you're here check out this thread so we know who all your alts are, not just your raiding ones: http://mlpfim.freesmfhosting.com/index.php/topic,161.msg414.html#msg414

People are hitting the level cap and it's time to start organizing raids.

We have a bunch of new people who have flooded the guild so we need to know what you want to do. Everyone who is interested in raiding needs to put a post on this thread with the following criteria. I will put it into a spreadsheet and after ripping my shirt apart and smashing my keyboard over my head the groups will be configured.

Please make a post on this thread with the following information:

Main Character name:

Class:

Preferred spec in order of interest: Ex. Ret, Holy, Prot

Availability: Days and hours by server time (PST).

Alternate raiding characters names, classes, and preferred specs:

Are you interested in heroic raiding? Y/N?

Are you interested in 25 man raiding? Y/N?

Disclaimer: You may not get the prefered class/spec you want to play. We will give it our best to organize raid comps so that everyone plays what they want.

Disclaimer #2: Every raider is required to have a headset and have mumble installed. Mumble info can be found in the ginfo
13  Guild Business and Discussion / Recruitment / Re: Hallo! Looking to join :) on: August 31, 2012, 10:06:07 am
Hey tchernobog! I'm Pokeypierce, one of the officers.

The server is on the west coast but we raid on east coast times. I was in France over the summer and they were raiding around 3-4 AM. So keep that in mind if you're interested in raiding. We do put together groups and once we get everything settled pugging raiders (in guild or otherwise) is uncommon.

However we aren't just a raiding guild. We are a guild about ponies, not raiding. So we want to help cater to everyones interests. We certainly love our artists. We have a couple of other writers in the guild and we love to read what they write.

I'd certainly give us a try. Best way to get in is to hop on the server and ask for an invite. We are on US Arathor (PvE) and we are most active around 3-9 PM server. If you can't do that send me an in-game letter and I'll try to get on at a good time for you.

Hope to see in game! Pokey
14  Guild Business and Discussion / Recruitment / Re: Looking to join ^_^ on: August 31, 2012, 09:38:22 am
Hey I'm Pokeypierce, officer of Friendship is Magic. We are on US Arathor (PvE). Best way to get in is to hop on the server and /who us. We are most active 3-9pm server time.
15  Guild Business and Discussion / Recruitment / Re: old WoW player looking to join. on: August 31, 2012, 09:29:30 am
Molten WoW?

We are on US Arathor (US). /who <Friendship is Magic> and ask for an invite.
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